﻿using StatisticsAnalysisTool.Localization;

namespace StatisticsAnalysisTool.Models.TranslationModel;

public class MainWindowTranslation
{
    public static string Update => LocalizationController.Translation("UPDATE");
    public static string NumberOfValues => LocalizationController.Translation("NUMBER_OF_VALUES");
    public static string Load => LocalizationController.Translation("LOAD");
    public static string Icon => LocalizationController.Translation("ICON");
    public static string Name => LocalizationController.Translation("NAME");
    public static string ShowOnlyItemsWithAlertOn => LocalizationController.Translation("SHOW_ONLY_ITEMS_WITH_ALERT_ON");
    public static string ShowOnlyFavorites => LocalizationController.Translation("SHOW_ONLY_FAVORITES");
    public static string IsAlertActive => LocalizationController.Translation("IS_ALERT_ACTIVATE");
    public static string UndercuttingPrice => LocalizationController.Translation("UNDERCUTTING_PRICE");
    public static string Username => LocalizationController.Translation("USERNAME");
    public static string GuildCap => LocalizationController.Translation("GUILD_CAP");
    public static string Alliance => LocalizationController.Translation("ALLIANCE");
    public static string ResetTrackingCounter => LocalizationController.Translation("RESET_TRACKING_COUNTER");
    public static string MakeSureYouHaveInstalledNpcap => LocalizationController.Translation("MAKE_SURE_YOU_HAVE_INSTALLED_NPCAP");
    public static string MapChangeReset => LocalizationController.Translation("MAP_CHANGE_RESET");
    public static string ResetBeforeCombat => LocalizationController.Translation("RESET_BEFORE_COMBAT");
    public static string SnapshotAfterMapChange => LocalizationController.Translation("SNAPSHOT_AFTER_MAP_CHANGE");
    public static string TotalFame => LocalizationController.Translation("TOTAL_FAME");
    public static string TotalSilver => LocalizationController.Translation("TOTAL_SILVER");
    public static string TotalReSpec => LocalizationController.Translation("TOTAL_RESPEC");
    public static string CurrentMap => LocalizationController.Translation("CURRENT_MAP");
    public static string Tracking => LocalizationController.Translation("TRACKING");
    public static string Dungeon => LocalizationController.Translation("DUNGEON");
    public static string EnteredDungeon => LocalizationController.Translation("ENTERED_DUNGEON");
    public static string OpenedStandardChests => LocalizationController.Translation("OPENED_STANDARD_CHESTS");
    public static string OpenedUncommonChests => LocalizationController.Translation("OPENED_UNCOMMON_CHESTS");
    public static string OpenedRareChests => LocalizationController.Translation("OPENED_RARE_CHESTS");
    public static string OpenedLegendaryChests => LocalizationController.Translation("OPENED_LEGENDARY_CHESTS");
    public static string ResetDungeonTracking => LocalizationController.Translation("RESET_DUNGEON_TRACKING");
    public static string Day => LocalizationController.Translation("DAY");
    public static string Total => LocalizationController.Translation("TOTAL");
    public static string DamageMeter => LocalizationController.Translation("DAMAGE_METER");
    public static string DamageMeterDescription1 => LocalizationController.Translation("DAMAGE_METER_DESCRIPTION_1");
    public static string DamageMeterDescription2 => LocalizationController.Translation("DAMAGE_METER_DESCRIPTION_2");
    public static string ResetDamageMeter => LocalizationController.Translation("RESET_DAMAGE_METER");
    public static string Settings => LocalizationController.Translation("SETTINGS");
    public static string Favorite => LocalizationController.Translation("FAVORITE");
    public static string EstMarketValue => LocalizationController.Translation("EST_MARKET_VALUE");
    public static string Loot => LocalizationController.Translation("LOOT");
    public static string Fame => LocalizationController.Translation("FAME");
    public static string Silver => LocalizationController.Translation("SILVER");
    public static string ReSpec => LocalizationController.Translation("RESPEC");
    public static string Faction => LocalizationController.Translation("FACTION");
    public static string Might => LocalizationController.Translation("MIGHT");
    public static string Favor => LocalizationController.Translation("FAVOR");
    public static string ResetTrackingNotifications => LocalizationController.Translation("RESET_TRACKING_NOTIFICATIONS");
    public static string EquipmentLoot => LocalizationController.Translation("EQUIPMENT_LOOT");
    public static string ConsumableLoot => LocalizationController.Translation("CONSUMABLE_LOOT");
    public static string SimpleLoot => LocalizationController.Translation("SIMPLE_LOOT");
    public static string UnknownLoot => LocalizationController.Translation("UNKNOWN_LOOT");
    public static string OpenExtendedDamageMeterWindow => LocalizationController.Translation("OPEN_EXTENDED_DAMAGE_METER_WINDOW");
    public static string CopyToClipboard => LocalizationController.Translation("COPY_TO_CLIPBOARD");
    public static string MapHistory => LocalizationController.Translation("MAP_HISTORY");
    public static string DamageMeterOnOff => LocalizationController.Translation("DAMAGE_METER_ON_OFF");
    public static string DeleteSelectedDungeons => LocalizationController.Translation("DELETE_SELECTED_DUNGEONS");
    public static string DeleteZeroFameDungeons => LocalizationController.Translation("DELETE_ZERO_FAME_DUNGEONS");
    public static string ResetTodaysDungeons => LocalizationController.Translation("RESET_TODAYS_DUNGEONS");
    public static string SeasonPoints => LocalizationController.Translation("SEASON_POINTS");
    public static string ExportLootToFile => LocalizationController.Translation("EXPORT_LOOT_TO_FILE");
    public static string TrackPartyLootOnly => LocalizationController.Translation("TRACK_PARTY_LOOT_ONLY");
    public static string TrackingSilver => LocalizationController.Translation("TRACKING_SILVER");
    public static string TrackingFame => LocalizationController.Translation("TRACKING_FAME");
    public static string ItemSearch => LocalizationController.Translation("ITEM_SEARCH");
    public static string Dungeons => LocalizationController.Translation("DUNGEONS");
    public static string PlayerInformation => LocalizationController.Translation("PLAYER_INFORMATION");
    public static string TradeMonitoring => LocalizationController.Translation("TRADE_MONITORING");
    public static string Party => LocalizationController.Translation("PARTY");
    public static string StorageHistory => LocalizationController.Translation("STORAGE_HISTORY");
    public static string Logging => LocalizationController.Translation("LOGGING");
    public static string LootComparator => LocalizationController.Translation("LOOT_COMPARATOR");
    public static string TrackingIsActive => LocalizationController.Translation("TRACKING_IS_ACTIVE");
    public static string TrackingIsPartiallyActive => LocalizationController.Translation("TRACKING_IS_PARTIALLY_ACTIVE");
    public static string TrackingIsNotActive => LocalizationController.Translation("TRACKING_IS_NOT_ACTIVE");
    public static string Dashboard => LocalizationController.Translation("DASHBOARD");
    public static string ShowLootFromMobs => LocalizationController.Translation("SHOW_LOOT_FROM_MOBS");
    public static string ShowKills => LocalizationController.Translation("SHOW_KILLS");
    public static string TrackingMobLoot => LocalizationController.Translation("TRACKING_MOB_LOOT");
    public static string TopLooters => LocalizationController.Translation("TOP_LOOTERS");
    public static string ToolTasks => LocalizationController.Translation("TOOL_TASKS");
    public static string ThisCharacterIsNotTracked => LocalizationController.Translation("THIS_CHARACTER_IS_NOT_TRACKED");
    public static string Today => LocalizationController.Translation("TODAY").ToLower();
    public static string Week => LocalizationController.Translation("WEEK").ToLower();
    public static string Month => LocalizationController.Translation("MONTH").ToLower();
    public static string Kills => LocalizationController.Translation("KILLS");
    public static string SoloKills => LocalizationController.Translation("SOLO_KILLS");
    public static string Deaths => LocalizationController.Translation("DEATHS");
    public static string LastUpdate => LocalizationController.Translation("LAST_UPDATE");
    public static string DataFromAlbionOnlineServers => LocalizationController.Translation("DATA_FROM_ALBION_ONLINE_SERVERS");
    public static string AverageItemPowerWhenKilling => LocalizationController.Translation("AVERAGE_ITEM_POWER_WHEN_KILLING");
    public static string AverageItemPowerOfTheKilledEnemies => LocalizationController.Translation("AVERAGE_ITEM_POWER_OF_THE_KILLED_ENEMIES");
    public static string AverageItemPowerWhenDying => LocalizationController.Translation("AVERAGE_ITEM_POWER_WHEN_DYING");
    public static string DeleteSelectedTrades => LocalizationController.Translation("DELETE_SELECTED_TRADES");
    public static string DeleteSelectedResources => LocalizationController.Translation("DELETE_SELECTED_RESOURCES");
    public static string TradeMonitoringDescription1 => LocalizationController.Translation("TRADE_MONITORING_DESCRIPTION1");
    public static string SiphonedEnergyDescription1 => LocalizationController.Translation("SIPHONED_ENERGY_DESCRIPTION1");
    public static string SiphonedEnergyDescription2 => LocalizationController.Translation("SIPHONED_ENERGY_DESCRIPTION2");
    public static string SiphonedEnergyDescription3 => LocalizationController.Translation("SIPHONED_ENERGY_DESCRIPTION3");
    public static string SiphonedEnergyDescription4 => LocalizationController.Translation("SIPHONED_ENERGY_DESCRIPTION4");
    public static string To => LocalizationController.Translation("TO");
    public static string DeleteCurrentStorage => LocalizationController.Translation("DELETE_SELECTED_STORAGE");
    public static string Donations => LocalizationController.Translation("DONATIONS");
    public static string Thanks => LocalizationController.Translation("THANKS");
    public static string UnsupportedOs => LocalizationController.Translation("UNSUPPORTED_OS");
    public static string OpenToolDirectory => LocalizationController.Translation("OPEN_TOOL_DIRECTORY");
    public static string Or => LocalizationController.Translation("OR");
    public static string SelectDeselectAll => LocalizationController.Translation("SELECT_DESELECT_ALL");
    public static string Gathering => LocalizationController.Translation("GATHERING");
    public static string CopyShortDamageMeterToTheClipboard => LocalizationController.Translation("COPY_SHORT_DAMAGE_METER_TO_THE_CLIPBOARD");
    public static string Guild => LocalizationController.Translation("GUILD");
    public static string CurrentRepairCosts => LocalizationController.Translation("CURRENT_REPAIR_COSTS");
    public static string ShowTotalAvgPricesOnItem => LocalizationController.Translation("SHOW_TOTAL_AVG_PRICES_ON_ITEM");
    public static string TotalChestValue => LocalizationController.Translation("TOTAL_CHEST_VALUE");
    public static string TotalBankValue => LocalizationController.Translation("TOTAL_BANK_VALUE");
    public static string TotalWeight => LocalizationController.Translation("TOTAL_WEIGHT");
}